Frankl

Frankl is the guildsman in charge of new recruits at the Adventurers’ Guild. A veteran of 50 years service, his very existence serves to remind people of the dangers of adventuring. Missing a hand, a leg and an eye he is often curmudgeonly and short with people around town, but he’ll always do his best to ensure that his charges don’t end up like him.

Deep, grizzled scots accent, “och ay, Look ‘ere at all you youngins wannin to run off inta danger”